Meta-Programs

From The Graham English Wiki

  • Perceptual patterning that remain constant or relatively stable over a range of contexts, contents, and/or processes
  • The distinctions in experience that make the experience we distinguish
  • Colloquially - the filters through which we perceive the world; perceptual filters
  • Well formedness conditions for meta-programs
    • Each is formed of the simplest possible experiential distinctions: Perceptual Primes
    • Each is a different set of distinctions that are independent of all other distinctions
    • Each has a neuro-linguistic form
      • Internal representational form
      • physiology
      • language and/or grammatical evidence


Contents

Visualizing Meta-Programs

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Meta-Programs Elicitation

  • Number of utterances/words
  • Intensity of expression of the utterance
  • Ranking as a sequence of utterances


Meta-Programs & Strategies

Meta-Programs

Content
  • People, things, activities, information, place
Direction
  • Away from, toward
Authority
  • External, internal
Perceptual Position
  • Self, other, observer
Decision Factors
  • Same, comparison, difference
Level
  • Sequential, random
Reason
  • Procedures, options
Choice
  • Necessity, possibility
Scope
  • General, specific
Chunk Size
  • Abstractions, details
Flow
  • Deduction, induction, abduction


Strategies

Decision
  • Function: Selection
  • Attention: Choice
  • Info Type: Digital
  • Content
    • People, things, activities, information, place, time
  • Perceptual Position
    • Self, other, observer
  • Attention Direction
    • Self, other, observer
  • Time Frame
    • Past, present, future
  • Scope
    • General, natural, specific
Motivation
  • Function: Engage/Act
  • Attention: Energy
  • Info Type: Analog
  • Neuro-Logical Level
    • Values/beliefs/criteria
  • Direction
    • Toward goals, away from problems
  • Level
    • Practive: active
    • Reactive: considers & waits, passive
  • Decision Factors
    • Similarity, comparison, difference, polarity responder - "fixed" difference
  • Reason
    • Precedures, options
Conviction
  • Function: Verify
  • Attention: Congruence
  • Info Type: Reflexive
  • Authority
    • Self, other, data
  • Criterial Evidence
    • A see, hear, and feel description of what wil fulfill the criteria
  • Representational Systems
    • Visual, auditory, kinesthetic
  • Evidence Patterning
    • Frequency, duration, automatic, never
Memory
  • Function: Reference
  • Attention: Experience
  • Info Type: Access
Creativity
  • Function: Generative
  • Attention: Alternatives
  • Info Type: Meta/All
Learning
  • Function: Incorporate
  • Attention: Responsiveness
  • Info Type: Re-contextualize
Reality
  • Function: External/Internal
  • Attention: "Real"
  • Info Type: Distinctive


The Meta-Programs & Their Distinctions

Categories of Experience

  • Representational Systems [D]
    • Kinesthetic: ANS-feelings
    • Visual
    • Kinesthetic: CHS-tactile
    • Auditory
    • Olfactory/Gustatory
  • Content [D]
    • People: Who, Relate
    • Things: What, Get/Have
    • Activities: How, Do
    • Information: Why/How, Know
    • Place: Where, Be
    • Time: When, Be
  • Neuro-Logical Levels [D]
    • Identity: Be, Who
    • Beliefs: Have, Why
    • Capabilities: Know, How
    • Behavior: Do, What
    • Environment: Be, Where/When

Direction

  • Direction [A]
    • Toward: Positive
    • Away From: Negative
    • [Against]: Positive
    • [Mediation]: Negative
  • Neurology [A]
    • Stimulation (Toward [Against])
    • Relaxation (Away From [Mediation])
  • Active [A]
    • Active
    • Passive
  • Level [A]
    • Proactive
    • Reactive

Chunk Size

  • Scope [A]
    • General: "Big Chunkers"
    • Natural: "Realist"
    • Specific: "Small Chunkers"
  • Chunk Size [D]
    • Set
    • Natural
    • Subsets
  • Reasoning [A]
    • Deduction
    • Induction
    • Abduction

Time

  • Time Frame [D]
    • Past
    • Present
    • Future
  • Time "line" [D]
    • Through Time: Dissociated
    • In Time: Associated
    • Between Time: Comparison
  • Time Cycle(s)
    • The Rhythms of Time

Perceptual Orientation

  • Perceptual Position [D]
    • Self [1st]: Feeling [K]
    • Other [2nd]: Choice [K to V or Ad]
    • Observer [3rd]: Thinking [V, Ad]
  • Authority [D]
    • Internal: Direct Experience, Associated
    • External
    • Data: Inferences, Dissociated
  • Attention Direction [D]
    • Self
      • EB: Do
      • IC: Know
      • IS: Be [K]
    • Other
      • EB: Do
      • IC: Know
      • IS: Be [K]
    • Observer
      • EB: Do
      • IC: Know
      • IS: Be [K]
  • "Rule Structure"
    • My/My
      • Self
      • Internal
      • Weak-Rigid
    • My/Your
      • Self/Other
      • Internal/External
      • Strong-Flexible
    • Your/Your
      • External
      • Weak-Flexible
    • My/No
      • Self
      • Internal
      • Weak-Rigid
    • No/My
      • Self/Other
      • Internal/External
      • Strong-Flexible
  • Relational Preference [D]
    • Symmetrical: Systemic
    • Compementary: Hierarchicial
  • Relational Type [D/A]
    • Alone: Independent
    • With: Cooperative
    • Along: Proximity
    • Of
    • Within

Information Type

  • Information
    • Analog
    • Digital
    • Meta/Example
    • Reflexive
    • Congruence Polarity
    • Recontextual
  • Type
    • Quality
    • Quantity
  • Valence [D/A]
    • Positive
    • Negative
    • Neutral
  • Communication [D]
    • Context: Meta-Communication
    • Content: Communication
  • Decision Factors [D/A]
    • Similarity: Match
    • Difference: Mismatch
    • Polarity: Fixed Mismatch
    • Comparison
  • Evidence Patterning [R]
    • Duration: Analog
    • Frequency: Digital
    • Automatic: Digital - 1 trial
    • Never: Analog - no limit
    • Intensity: 1 trial to/over limit

System Variability

  • Reason [D]
    • Procedures: Sequential
    • Options: Random
    • Patterns: Configurations
  • Choice [D/A]
    • Necessity: MON
    • Possibility: MOP
    • Desirability: MOD
  • Boundaries [D/A]
    • Strong/Weak
    • Rigid/Flexible
    • Sharp/Fuzzy
    • Number
    • Permeability


Perceptual Positions & Their Meta-Programs


Changing Meta-Programs